The exception to this is other haste-increasing abilities such as if those abilities would cause a character to run into a haste cap. Regardless of context, any player benefiting from Bloodlust should typically use damage cooldowns like, and if available the damage boosts will stack multiplicatively, resulting in slightly higher overall damage compared to being used separately. Level 70 or below.īloodlust effects are most prominently used during raids, but there's no reason they can't be used in other situations. These items have been phased out entirely past level 90. Several effects of "war drum" leatherworking items were similar but inferior to the true bloodlust effects. īloodlust effects play distinctive sounds when used (even if nobody is actually affected due to the debuff) and increase the size of those affected by 30%. The 40 second buff provided is magical, which means it can be dispelled and is vulnerable to. The debuff is not cleared by death, but is cleared when a raid boss resets due to a wipe.īloodlust effects cannot be used in arenas. The cooldowns are 5 minutes for the player spells and 6 minutes for the pet abilities - however this is usually irrelevant due to their application of a 10 minute debuff to all targets affected, which prevents those characters from being receiving a similar ability's effects. ![]() All "increase melee, ranged, and spell casting speed by 30% for all party and raid members" and last 40 seconds. ![]() ![]() The true bloodlust effects are identical except for their names.
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